local L0_1, L1_1, L2_1, L3_1
main_id = 70142
L0_1 = {}
L1_1 = 7014203
L2_1 = 7014201
L3_1 = 7014202
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["7014201"] = L1_1
L1_1 = {}
L0_1["7014202"] = L1_1
L1_1 = {}
L0_1["7014203"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 7014201
L3_1.scene_id = 3
L3_1.pos = "WQ70142_CS"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["7014201"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1005
L3_1.alias = "Paimon"
L3_1.script = "Actor/Quest/Q352/Paimon"
L3_1.pos = "WQ70142_CS"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["7014202"] = L1_1
L1_1 = {}
L0_1["7014203"] = L1_1
quest_data = L0_1
